Monday, 19 November 2012

Dead Silence Deconstruction



Camera:
  • Leading up to the first time you hear the doll speak, the camera zooms in, causing the framing to become tighter as Jamie becomes less safe, also enabling the camera to receive a reaction shot from the character.
  • The camera pans around the room, acting as a point of view shot to enable the audience to experience the scene as Jamie would, intending them to feel the same fear.

Lighting:
  • Bright red flashes of light co-incide with transitions between shots, with the doll to move forward using stop motion creating the illusion that as each time the light flickers, it moves closer to the victim, allowing the audience to view it as he does, increasing fear. (A similar technique would be useful to use in our coursework as it can easily be achieved using basic editing software)
  • The lighting used within the motel room is dark and causes the room to fade into darkness around the protagonist, not only symbolising no escape from the evil around him but also to increase his visible, re-enforcing that him and his reactions are the focus of the plot.

Sound:
  • The diegetic silence used to begin contrasts with the loud high pitch crescendo, creating the separation between reality and the supernatural.
  • As the crescendo fades it represents the inability for normality and the realisation that evil has crossed over into 'real life'. 

 
Mise en Scene:
  • The use of red lighting refers to the shady motel location to remind the audience of the isolated, unusual surroundings that the victim is accustomed to at the time the scene takes place.
  • The choice of red for the flashing light also acts as a foreshadowing device as the red connotes blood and danger and is used to cause the audience to consider what the consequences of the evil may be.
  • Although the room is dark and low lit, the protagonist is clearly in a blue shirt. Due to being pale blue, it depicts his understated masculinity, representing to the audience the own personal struggles the character will overcome and also refers to his calm nature revealing a lot about the victim causing the audience to form a fondness for him.
  • Mary Shaw's eyes are shown to be an unnatural lime green colour due to highlight her evil and to show the audience that she is not human and not to be empathised with despite being a lonely character, due to the evil within her.
Editing:
  • The cut aways between shots are used to represent Jamie's frantic thoughts and his reaction towards what is happening, it highlights the unnaturality of the situation. The intended effect is to cause the audience the same disorientation and confusion that the victim onscreen feels. 
  • Switching between three shots (using the flashes of light to transition) of Mary Shaw as Jamie realises she is in the room from a public distance middle shot to a close up of her face followed by an extreme close up of her eyes acts as stop motion, creating fear as both the audience and the victim have no certainty of how close to the evil they will come.






    

Sources of Inspiration (Basement Setting)

 Basement Location

A steep stairway as the only entrance/exit of the basement increases the sense of danger and re-enforces the fear of little escape, isolating the victim from the world around them. 
(This would be beneficial for us in terms of creating a film opening as it would be easier to attain than a building with a completely isolated  location.)


Enclosed walls and a low ceiling create a fear of entrapment and claustrophobia, acting as a device to remove hope and any communication with freedom.
(This could increase different aspects of fear we can include within our piece, allowing both supernatural and natural fear to occur.)
A separate exit within the basement can act as a sign of hope for the victim and act as another attempt at escape, keeping the audience guessing as to whether they can survive.
(This would increase tension for our scene and easily act as another device to enforce fear. It would also help develop our plot as it would give us a larger possibility of ending upon a cliffhanger.)



Sunday, 18 November 2012

Lighting experiment



The lighting in this shot is quite discreet, it is coming from behind the camera and is very low.
I did this because it helps to make the shot more eerie as it is quite dark. In addition to the low lighting, the walls are black, making the shot look much darker than it actually is.
I think that if we had trouble with trying to make the room dark in our coursework piece, then we could put some black paper onto the walls to make it look a lot darker than it actually is.
Also, because the ceiling in this shot is white, it helps to illuminate the diagonal lines. This would be good to show anxiety in a film opening.

In the shot to the right, I used a green/blue pencil case to create a tint on the lighting. 
I think that it looks quite good as the green gradually gets darker as the light fades, this helps because the green could then fade into complete darkness.
The green helps to show that something in the shot is not right and that something supernatural may be going on.
Also, the way that the light is very bright in the middle and then slowly fades out could show that there may have been a glimmer of hope in the scene but now the supernatural is taking over and is slowly creeping in.

Again, the lighting is coming from behind the camera. 
This helps to illuminate the door, bringing it to focus and also helps to make the room behind the door look very dark.
The room behind is almost unrecognisable in the dark and I think that this would be good because it adds suspense. Especially if we were to be doing a POV shot.
Another good thing about a shot like this is that nothing is reflected on the glass. This is good because it could be used to create the supernatural idea that things can't be seen in glass when they are actually in front of it.

The main focus in this shot was the shadow. The shadow here is quite defined and I don't think that this would be very useful in a supernatural horror because it gives away too much.
A shadow that is much less obvious would be a lot spookier as it would make the audience think about what is going on and what is making the shadow.


This shot has the opposite effect. The shadows in this shot are very discreet and quite eerie.
The way that only part of the plant is fully visible helps the audience imagine what the rest of it looks like. This could be used to create suspense in a supernatural, and even a psychological, horror as it would play tricks on the mind.













Grave Encounters - Lighting



  • The lighting here looks like it is coming from a camera source or from a ver large torch light. This helps to create a lot of dark spots in the shot, adding tension to the scene.
  • The way that the light is so strong also helps to completely black out the windows. By blacking out the windows, it gives the impression that there will be no way out.
                          
  • Here, the lighting is illuminating quite a lot of the wall, especially on the right of the shot. However, this does not make the shot any less eerie.
  • The way that this shot is pretty much balck and white adds to our sense of insecurity because it makes it harder to distinguish between shadows and the dark.
  • At the every end of the corridor, the lighting makes it look like there is a shadow, implying that there may be something/someone there.
  • Seen as we cannot see whatever it is that is there, we are put on the edge of our seat, just waiting for something.
  • In this shot, there is quite a bit of lighting, which seems odd as it is meant to be a horror. However, I do think that the lighting here makes the shot even more eerie because the camera image is quite distorted.
  • The lighting here also helps to eliminate any shadows in the shot. This adds to the suspense because we are just expecting something to jump out of nowhere. 
  • This shot is different because it shows the lighting coming from a light on top of the camera. I think that this is different because it adds the, almost, circular effect to the light. This acts like a spotlight.
  • Another interesting thing about this shot is that it is slightly green. This green tint connotes that something is not right as it is an 'off' colour that we usually associate with someone being ill.
  • I found this shot really interesting because it is a close up of a man, but the light only illuminates one side of his face.
  • This shows that, although he may be talking to the camera and saying one thing, one half of him is concentrated on something else. Something darker maybe?
  • It also helps to show the flaws on this mans face. It highlights the bags under his eyes and the worry lines on his forehead. This all brings us closer to the character as we are at quite a personal, though quite uncomfortable, distance.
These two shots both have the same colour tint to them. I found this quite interesting as it links the two shots together, even though they are in different parts of the trailer.
The slightly green tint, that looks a bit like night vision cameras, adds to the tension of the trailer overall as the places that the light isn't hitting are really quite dark.

CCTV Footage Expanded

CCTV Footage Expanded 
Remote Death 



First Discovering the TV


Camera Angles
  • When filming the Tv it is at a low angle as if to show the direction in which the boy is looking and also to go with the movement of the viewers eyes as they would go in a downward motion from the boys face and down towards the TV
  • The boy is filmed from a high angle and therefore now the viewer is in the perspective of the camera which is filming him and therefore we get the shot filmed through two different perspectives rather than just the boys or the CCTV. The switch between real life and filmed life.
  • He is in quite a tight frame and therefore this implies that he is trapped within the room and that he cannot get out.
  • However when filmed on the TV it is a loose framing shot and also with the hole in the ground it shows some way of escaping and therefore the two shots contrast each other quite a lot.
Sound
  • There is the non-diegetic sound of the static as the TV turns on and it is quite loud and therefore this grabs the viewers attention and also makes them jump as it wasn't expected. 
  • There is also a score playing in the background which adds to the tension of the scene as it is quite eery along with whats going on.
Editing
  • There are jump cuts between the man and the TV screen which shows the interaction between the two.
  • Continuity editing which is also shown through the time on the screen increasing. 
Mise En Scene
  • The tv screen is green and this connotes infection/consumption and this therefore adds to the idea that something isn't right and that danger is present.
  • By having the hole in the shot it shows that something is present there with him as if its not a form of escape then it must be a form of somehow someone getting in there instead.
  • Quite contrasted lighting as there is the strong shadows being created in the background between the lightness of the boy and the darkness of the background creating some perspective as well.
  • The white in the static is extremely bright and this therefore grabs the viewers attention as it is brighter than the rest of the room in contrast. 
  • Having all the tools visible to the viewer it suggests that this person isn't going to meet a happy ending and therefore implies that this is a room of death.
  • There is a chair in the shot that either he was sitting on or a chair in which someone could sit on in order to observe whilst he was asleep.
  • Vertical lined composition in order to suggest strength probably not in the protagonist but in the person who put him into the room.
  • There are a few bits of red in the room which connote danger and also stand out prominently from the greens and bright whites that consume the room. 
  • There is red visible on the boy and this immediately tells the viewer that he is hurt as the clear definition of the red implies that it is blood that is on him.
  • By having the time moving forward in the corner of the TV its shows that this is pre-recorded as though to set it up as a psychological horror as it raises the question of how was it filmed before it happened.
  • By having the mesh behind him in the second screen shot it connotes the idea of imprisonment and adds to the idea that he cannot escape from the room that he is in.
Camera Angles
  • The camera is now mainly focusing in on the TV and the footage that is happening on it. In the top screen shot it shows the camera at high angle on a canted angle in order to focus solely on the  time moving forward implying that this is pre recorded although it has not yet happened to the boy in the room.
  • The next two screen shots are a wide angle only on the TV screen in order to show the viewer what is going on in the scene that has not happened yet. It is filmed at a slight high angle so that the audience can see down the hole and also see the man climb out of it which would confuse people as they would not know the story of how this had happened. 
  • The shot inside the tele is filmed at a high angle in order to do a eye line match with the camera that is recording the footage.
Sound
  • The sound is now on the no diegetic sound of the eery score playing in the background of the scene in order to merge with the events that are taking place in the scene.
Editing
  • Continuity editing is shown through the time on the tv moving forward however the time in the scene isn't that far forward yet.
  • The is also eye line match from the camera to the events that are taking place as we are watching the scene from the point of view of the security camera.
Mise En Scene 
  • The scene is now mainly green as the TV screen is an ongoing shot which shows that level of danger is increasing as more green is being presented in the screen and is building up to the main event of the scene.
  • The red is even more prominent in this scene as you can see the red fire extinguisher and various other red objects which shows that they danger is present and that by having most of the dangerous objects in red in connotes the idea that they are used for death and that they are a danger towards the protagonist.
  • The antagonist is dressed in complete black with a hood up with not only acts as a mask in order to hide his identity it also adds an element of mystery towards his character as all throughout the scene you never see his face. Also that he is wearing black also shows the he is a threat towards the other boy that is in the room.
  • By having him climb out of the hole it shows that it is a form of getting in a out for that one person.
  • The boy is dressed in white which connotes that he is innocent and that he has not committed a crime and that this is being done for no reason. Like a sort of SAW themed idea.
  • The TV is being used a source of scaring not only the viewer but also the character as they are seeing their own death play out when it hasn't happened yet. 

Why this is a good source of inspiration;
  • By playing out events before they have happened it makes the viewer think how did they do that and plays a little bit on the idea of Psychological Horror and it is making the audience think.
  • The use of the green adds the idea that something is incorrect and also the element of consumption.
  • When the boy looks away the screen changes which relates back to the Weeping Angels as when people look away they move and this is again show in this short clip. So stop motion and jump cuts are a very interesting idea to possibly experiment with.
  • Never showing the antagonist face also adds an element of mystery as nobody knows who they are and therefore it makes it a mystery as well as a horror. 
  • Confined rooms seem to be the places where CCTV footage is mainly filmed as shown in my other S.O.I as its normally in dark confined places where the antagonist has no place of escape. 

Weeping Angels

The Weeping Angels
Dont Blink Episode


(from 3.47 minutes)


'Dont Blink'


Camera Angle
  • The camera angle for the first shot is a wide angle which is at a low angle in order to give the angel more power over the people in the room. Also by having a wide angle it allows more of the angel to cover the screen and therefore makes it look more bigger; adding to the idea that it is powerful.
  • In the two shots below it the scene has become much more tighter and therefore in the bottom screenshot the scene is at its tightest as this is as close as the angel gets to his face. By having a tight scene it means that it reduces the amount of space the man has in order to escape.
  • In the bottom shot it is again filmed at a low angle and the angel takes up the majority of the shot. This then shows that the angel is bigger and more dominating than the man otherwise it would be the other way round.
Sound
  • Whenever the angel moves and when the first stare at it there is the non diegetic sound of a clap of thunder or something similar in order to indicate that the angel is present and also a clap of thunder makes people jump and therefore by combining the shot and the sound, this scene is clearly made to make the audience jump.
  • There is also the diegetic sound of the man shouting out to the other female character in the scene. By having him shouting it shows his fear more; this will have effect on the audience.
Editing
  • They use jump cut editing in order to make it scary which is shown through when he looks away and then looks back and it has moved closer towards his face.
  • This is combined with Stop Motion editing which how the angel changes as it gets closer towards the people. For example moving the arms and changing the expression on the face in between each shot.
Mise En Scene
  • It is Low Key lighting and this therefore makes it a more scary atmosphere as in the top screen shot the angels face is less lit up and in the bottom screenshot you can see the entire face.
  • The angel doesn't have any pupils as this therefore makes them more sinister as it takes away the one part of the eye that allows to have connection with another person. It also foreshadows the idea that the human eyes blinking is their form of movement.
  • The man is more lit up that the angel and this therefore shows that he is more angelic than the actual angel.
  • The angel is subverting its convention as by being something un innocent and dangerous does not conform to what angels are perceived to be like.
  • The angels are grey and not white and this could mean that they are tainted by some sort of evil.
  • In the second screen shot the man is in a short depth of field which traps him with the angel and also more into the scene. Even though the door is in the background, by having it out of focus it shows that it is no longer a option for him to escape. 
  • In the top screen shot the director has used the idea of illusion and perspective in order to make the angels arm seem that it is coming out further than the audience may think. This also brings the angel into a more personal distance with the audience.
  • The man and the angel are both placed in the middle of the scene in order to show that they both have importance.
  • In the top screen shot the angel is looking down on the audience and this shows its dominance and also its height.


'The only psychopaths in the universe to kill you nicely'





Camera Angles 
  • The camera angles which have the angels in are much more looser and therefore this shows that the angels have room to move and get away if they needed to. It is filmed on a wide angel shot in order to not only fit in the entire angel but this also gives them size and make them more dominating over the people in the shots.
  • The people on the other hand are in tighter frames and this shows that they are trapped within the scene. Even in the fourth screenshot although they are in a loose frame, by having the angels placed around them in equal space it therefore makes them put into a tight frame by using the characters around them. This shows that framing doesn't entirely rely on the camera. 
  • The angels are filmed from higher angles whereas the people are filmed on level with their eyes and this therefore makes the audience feel like they are on their level.
Sound
  • There is the diegetic sound of the human characters talking within the scene and interacting not only with each other but also with the angels although they cannot talk back.
  • There is also eery music playing in the background over the top of the dialogue which fits in not only with her situation but also with the location being in the dark basement.
  • When the fourth angel arrives there is swooshing/swooping sound which signals its arrival. 
  • There is also the diegetic sound of the light bulb flickering on and off in order to signal that they are turning the lights off so that they can move. 
Editing
  • Stop Motion is used in order to create the angels movement from the previous room to the basement. 
  • Continuity editing in order to show the movement of time going forward.
  • Jump cut between the people and the angel.
Mise En Scene
  • Again there is the low key lighting which conforms to the idea of them being in a basement and that basements are usually places used in order to create jumpy/scenes of horror for the audience. Nothing ever goes right in the basement.
  • The angel is made to look quite child like and this therefore makes it more scary how this angel which looks child like can turn into the monster that is shown in the previous scene.
  • The female character refers to angels as 'BOYS' when they are made to look like girls and this therefore creates some slight confusion. 
  • Although there is only one light in the room, each angel is in a pool of light as though when the lights are turned on they are harmless. Also the Tardis is nearly covered in complete darkness so the light may also be being used in order to highlight the danger around them.
  • In the third screen shot it looks like the angel is pointing at the audience and this therefore makes a connection between us and them and this may have been done in order to make the viewer believe that these angels could be real. Playing with the mind.  
  • By having the angel and the light bulb in the same shot it informs the viewer that the angel is controlling the light bulb. 
  • In the seconds screen shot by nearly completely cutting her out of the shot it makes her look less important and more vulnerable as the angels are completely shown whereas she is not. 


'Don't Turn Your Back'





Camera Angles

  • In this part of the scene the director uses different ways of showing the angels dominance compared to previous scenes before. They are continuing to use the wide angle in order to show the size of the angels within the shot and also as the frame gets tighter it shows the angels moving forward. Therefore they are not in a tight frame to show they are running out of space and is instead used in order to show them moving closer and into a more personal distance with the audience.
  • They use a two shot in this scene in order to double the threat that is coming towards the protagonists and this therefore shows that they move together. 
  • The angels are always in the centre of the screen in order to show their dominance and importance within the scene. Even in the last screen shot it shows them surround the Tardis but still in the centre of the screen. 
Sound
  • Non diegetic sound of every time the angel moves forward there is this sudden sound of 'dun de' mixed with a camera flash, so that although we cannot see them moving the sound is indicating that when there is darkness this is when they can move.
  • There is also the diegetic sound of the characters talking and interacting with each other. 
Editing
  • Jump cuts in order to go from darkness to the angel moving closer forward.
  • Stop motion in order to change the position and also expression as the angel moves closer towards them as they seem to become more angrier. 
  • Continuity editing to show the time moving forward. 
Mise en Scene
  • By using pitch black darkness not only does it conceal the angels movement like a mask it also connotes the idea that the darkness is a threat and danger to protagonist because the colour is black.
  • There is again the running theme of the low key lighting in which creates the eeriness of the basement. However when the light turns on after being off it highlights the angels very brightly and this therefore shows us not only their faces but also their actions. The use of lights is very important in this scene. 
  • All the angels are now shown and by having four of them it shows that they usually are together or work in some sort of packs in order to catch the humans. 
  • They never look at each other, they are either filmed side by side or on their own.
  • By having them come closer to camera each time, they are peeling away the different layers of how far away they are in terms of distance from the viewer and this may make them feel uncomfortable and more fear. 
  • In the fourth screen shot the angel is dominating the camera
  • The wings create diagonal lines and this connotes that the angels are not human and that they are a major threat although they are only made of stone. 
  • In the last screen shot there is the vertical line composition and this therefore shows the strength of the angels as they are the only character within the scene. However it also shows the strength of the doctor as the Tardis also creates the vertical lines as well as the poles.
  • The Tardis is dark blue which connotes masculinity and this therefore may explain why they chose a male protagonist in order to own it. Also having it as a Police Box also connotes the idea of masculinity as being a policeman or woman requires a lot of strength in order to carry out their job.
  • The angels are emerging from the darkness like a bad dream or a thought. 
  • By having the angels stretching up the Tardis with their arms it truly shows their size as the Tars is a large telephone box and by having them reaching half way up it reinstates their dominance over the not only the box but also the people inside. 


'Of course, a stone can't kill you either, but then you turn your head away. Then you blink. Then, oh yes, it can'





Camera Angles
  • This time the camera angles are much more closer to the faces of the characters within the final scene. With the first three they are close up shots in order to show the different faces and also identify them as human and statue.
  • The final shot is a extreme close up of the doctors eyes in order to show the sincerity in what he is saying to the audience as though it is an order to not blink rather than just a tip.
  • With the third screen shot it is at a low angle which shows the angel looking down upon the camera and at us which is also shown in the very first set of screen shots I used and shows the statue as being much bigger and dominant over humans. 
  • In the second screen shot it is at a canted angle and has the city life going on in the background symbolising that these Weeping Angels are all around us and taking it out of the scary house setting and into the real world.
Sound
  • There is the diegetic sound of the Doctor talking to the audience.
  • There is the non diegetic sound of the 'dun de'/ camera flash of the different images of various statues around the city. Mirroring the sound that the angels mades when the moved forwards.
  • There is also the non diegetic sound of the theme/reoccurring music playing in the background in order to build up towards the end.
Editing
  • Jump cuts in order to show short footage of each statue from different places all over the city.
  • Continuity editing of the doctor talking to the audience.
  • Cut aways from the where the Doctor is in the screen to where the angels are being filmed. Two different locations. 
Mise En Scene
  • The doctor is in a very brown coloured scene. This therefore shows that he is a form of safety and protection and therefore could imply that what he is saying is to help rather than hindered us. Protect human race. 
  • The majority of the statues are made of black metal and this implies that all statues are a threat and not only the Weeping Angels.
  • None of the statues have pupils and this again refers back to the Weeping Angels as then we do not have a connection with them and it sort of takes away part of their souls and individuality as the pupils of our eyes are all different, giving us personal qualities. By taking this away it makes all the statues the same and this then tells the audience that every angel is a Weeping Angel. Psychological. 
  • The angels are filmed in city surroundings and around people to show that they may be a threat to you. This was probably designed so that whenever people went out they would be wary of the statues. Create a sense of fear of something that is quite prominent in society. 
  • With the close up on the eyes at the end you see that he himself blinks but only at the very end. This therefore contradicts what he said to us but also tells us how he ended up back in time. It could also be showing us the human qualities of the eyes and how they have pupils and the power to control someones fate within a blink. It could also be showing bravery and how he is not afraid to face the angels and that they may turn up later on in the series. 

Really Good Quotes/Dialogue;
1) The Doctor: The Lonely Assassins, that's what they used to be called. No one quite knows where they came from, but they're as old as the Universe, or very nearly. And they have survived this long because they have the most perfect defence system ever evolved. They are Quantum Locked. They don't exist when they are being observed. The moment they are seen by any other living creature they freeze into rock. No choice, it's a fact of their biology. In the sight of any living thing, they literally turn into stone. And you can't kill a stone. Of course, a stone can't kill you either, but then you turn your head away. Then you blink. Then, oh yes, it can.'

2) The Doctor: Don't blink. Blink and you're dead. They are fast. Faster than you can believe. Don't turn your back. Don't look away. And don't blink. Good Luck. 

Saturday, 17 November 2012

Dawn of the Dead Deconstruction

Dawn of the Dead  ( 2004. ) 
Genre: Horror, Zombie

In this deconstruction I will be covering the first 5 minutes of this film. The youtube video is shown below. 








Mise En Scene
  • The dominant colour in this shot is green, which is usually linked to nature but with this being a horror, it could be connoting a clinical disease or corruption. 
  • The skull is the dominant within this shot, as it is the focal point and is directly central in this shot, which can be linked to death, which could be foreshadowing that there is a lot of death to come in the near future. 
  • The Staff Only sign that is shown could indicate that what ever the problem is going to be, it is not going to be known by the general public, and there are many secrets and pieces of information that are going to be withheld from people, who have a reason to know. 
  • We are distanced and compltely disconnected from the character at the start as we can only see him from the back, showing us that he may be hiding something, and that he does not yet want to connect with the audience, or let them in. 
  • The red exit button is clearly lit up, and connotes danger, a lot of attention is drawn to it as the colour stands out against the green surroundings, as it is one of the only colours in which is different.
  • The doctor is wearing all white, conveying that he is pure but could also link into the conversation as blankness, as he has no idea why someone has asked for a medical test when it is unnecessary. 
  • The nurse's blue overalls stand out as conservatism, as she could be trying to conserve life within her job, it could also show her outward calmness and serenity that she needs in such a environment that she is currently in. 
  • This image is quite stark, as there is not a lot of information to gather from it except the location is a hospital. 
  • Also there is a lot of composition within this shot that is both horizontal and vertical, conveying comfort and strength, which are two of the last things you would consider when thinking about a hospital. 
  • Within the shot of the doctor and nurse in the corridor with most of the corridor on show, there is a lot of diagonal composition, showing that something is not right, and something bad is going to happen very soon. 

Camera Angle/Shot
  • By using a over the shoulder shot it disconnects the audience from the character, and indicates that he is inferior to what is going to happen in the future. 
  • He is completely blocked from view, and all we are shown is part of his shoulders and head, which shows he does not want to give away much about his identity. 
  • The two shot of the doctor and the nurse is shot from a low angle, making the nurse look inferior to the doctor, and changing the reversal of power, as shortly before he had none. This could also show the power that he has over the nurse due to his higher authority in the hospital. 
  • Using a shot of the doctor and nurse surrounded by the corridors puts the scene into perspective, and shows that this is one case in a lot of people, showing that these people are not important, and are just part of a greater whole. It also diminishes the power between both of them making them both look smaller and less important. 

Sound
  • The sound within this short scene is minimal, and includes a lot of diegetic conversation between the mystery doctor, who is revealed to the audience and a nurse. 
  • The chatter in the background shows that these two are not the only two in the building, and there are a lot of other people in the same situation. It also shows the business of the hospital, and the sheer capacity of patients that are being cared for. 
  • There are no unusual noises to create tension or anxiety for the viewer as all of the sounds are diegetic. 


Editing


  • The editing within this scene is continuity editing, and does not draw the viewers attention to anything, as there is nothing to suspect yet, or be anxious of. By not creating or drawing attention, we get to see that this is a usual occurrence for the nurse, and that this is her everyday scenario, and that nothing out of the ordinary has happened as of yet. 




Mise En Scene. 
  • The Emergency sign is what we are directly attracted to due to colour red, which attracts our attention, and also connotes to us danger, and the danger that the main protagonist is under, as she in located completely underneath the sign. 
  • The sky in the background is cloudy, and overcast, which could indicate to the audience that something in the near future is going to happen, and it is not going to be good for the protagonist. 
  • There is a lot of diagonal composition in both of these images, from the emergency sign, and the room of the buildings, which could be advising the audience that something is not right, and something bad is going to happen soon. 
  • The main protagonist is directly in the middle of the shot, conveying her important, and she grows in size as she walks closer to the camera, showing that her power outside of the hospital increases, as inside the hospital she does not have a lot of power/authority.
  • The framing in this shot is loose, as the character has a choice and is free to move, this could suggest that inside the hospital she is stuck doing things and is not free to do as she wishes to. 
  • She is positioned to the side, which gives us some emotional connection to her, but not as much as it would if she was face on, showing that she does not want sympathy from the audience for the problems that she is having at her work. 

Camera Angle/Shot

  • The main protagonist is shot from a low angle, which is giving her a dominant and powerful look, which we do not usually expect from a female within a horror film, it is also making her surroundings the same size as her. 
  • A steadicam is used within this shot, as it is placed lowly towards the flow, with a smooth movement of the character moving towards the camera, this creates just a ordinary scene, indicating that there is nothing out of the ordinary happening or about to happen.
  • At the end of this scene, it quickly adjusts to get the whole stance of the character in the shot, which stands out to the audience, as they question why the director has decided to move the camera, which could be because he wanted to interrupt the smooth movement as something is about to happen and interrupt the smooth dreary life of the main protagonist. 

Sound/Editing

  • The sound that is introduced just as this sequence draws to an end, is a non diegetic sound which is becoming louder conveying that what is about to happen is getting nearer, and is about to happen very soon. 
  • The editing is quite unnoticeable again, as nothing yet out of the ordinary has happened, and only continuity editing/invisible editing has been used.




Mise En Scene

  • The framing within the sequence is quite loose, the main protagonist has a choice of turning around, or going to another place instead of going home, it indicates that she is not trapped or in any danger. 
  • The blue patches are a dominant colour in this shot, showing that there are parts of serenity and calmness in this estate, but there is a lot of brown, which indicates strength and protection, which is a juxtaposition against the genre of this movie. 
  • The green that is imminent in this shot could be showing the sheer scale of corruption that is prominent. 

Camera Angle/Shot

  • Using a birds eye view disconnects us from the character altogether, as it is showing that the main protagonist is insignificant and ordinary, just like all of the other people who are living in this part of town.
  • As the camera is a aerial shot, it is used as an establishing shot, so that the viewers are able to establish the surroundings of the town. Also the aerial view shows that there are many possible ways that she could escape if she wanted to from anything that may happen in the near future. 





Mise En Scene
  • Within this scene the lighting is low key, with atmospheric pools of light, to create atmosphere and tension in the surroundings. 
  • By blocking out the background and creating shadows it creates a image that is stark, leaving the viewer guessing and wanting/demanding information. 
  • The yellow on the wall is one of the only colours that stands out, other than the darkness, and leaves the audience not wanting to look at it, as it is an uncomfortable colour to look at. 


Camera Angle/Shot
  • We are left looking up at the door, showing that what is outside is superior to those who are inside. 
  • Also due to the door not being centred, and slightly off to the side it gives off a slightness of its important, but due to it being off centre shows that it is still important.